Thursday, March 24, 2005

#1One

Current stages: Storyboarding and Character Modelling

Oh what the hey, my first time keeping an online journal of my Art coursework. It actually took me three months to realise that blogging is actually a nice and easy way to keep track of your ideas as you go along. Brainless old me.

Anyway I'm done through the tortuous process of storybuilding and conceltualisation, and have now done half my storyboard. It's the cutest things I have drawn these days, haha. Right now I'm modelling the sheep. Started on Tuesday night and still half there, as you can see modelling is quite hard to come by now.

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This is my sheep at the time of entry. Cute right? I've made it a point to beautify the eyes with extra texturing parameters like reflection and specular volume and all that, and it took four maps. The head and neck-part was made from an extruded spline and the body the box. It was a little tricky modelling the body because it always looked a little box-like before I found out a critical step I have since forgotten about.

The eyes have eyebrows above them, but you can't see it against black.

The stuff left to stick onto the sheep are ears, nose and the legs. Polly the sheep is modelled against the Border Leicester sheep breed, who have Very Expressive Ears indeed. This one is from Seren Bell.

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Note ears.

The body vertexes may need a bit of flex, and you know wool don't usually stay stiff but wobbles around when sheep move quickly. The walking, if pictured at all, will either be pictured overhead or sideways, so that decreases the threat of a time-consuming walking sequence.

I've written enough for today.

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